0 a model of a set of problems or events that can be used to teach someone how to do something, or the process of making such a model: --
1 a model of a real activity, created for training purposes or to solve a problem: --
2 a situation or event that seems real but is not real, used especially in order to help people deal with such situations or events: --
3 the use of situations or events that seem real but are not real, especially in order to help people deal with such situations or events: --
through simulation The evaluation of the various design options was done through simulation.
Quantification of modelling uncertainties in a large ensemble of climate change simulations.
Again, we should note that the origin of these simulations apparently is not in the real life of the dreamer.
The simulations have been carried out for populations with two different growth rates.
I submit that such empirical work and neuroscience-based modeling should weigh more than ideological preconceptions and computer simulations.
Several commentators extend the ethos of our simulations.
There is, however, even a deeper sense in which the robot (and the simulations) are models for embodiment.
In the following set of simulations, we systematically increased the distinctiveness of the targets: such a manipulation has not been done before experimentally.
In the above examples, computer simulations and robot experiments give comparable results and are both used to test and support the plausibility of biological models.