gamification Meaning & Definition

  • En [ ˌɡeɪm.ɪ.fɪˈkeɪ.ʃən]
  • Us [ ˌɡeɪm.ɪ.fɪˈkeɪ.ʃən]

Meaning of gamification In English

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Examples of gamification

  • Employee productivity is another problem that gamification has been used to tackle.

  • In 2014, the project was initiated, with the main purpose of researching the best ways to apply concepts of gamification and crowdsourcing into lifelong learning.

  • Gamification has also been used as a tool for customer engagement, and for encouraging desirable website usage behaviour.

  • But quantitative analysis suggests that the cognitive impact of gamification on students is not very significant.

  • Other opinions on the terminology criticism have made the case why the term gamification makes sense.

  • Gamification has also been proposed as a way to select and manage archives.

  • Gamelearn uses game-based learning and gamification techniques to build training courses.

  • Sites using social login in this manner typically offer social features such as commenting, sharing, reactions and gamification.

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May 10, 2021

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