0 a game that is played on a computer, in which the pictures that appear on the screen are controlled by pressing keys or moving a joystick --
It is this very unpredictability brought about by the opportunity to interact with a computer game world, influencing events, that creates this dynamic and unique experience.
In this task, the children are asked to imagine that they are keeping score by counting the scoring sounds in a computer game.
The algorithmic composition driven by those playing a computer game is no shock to anyone anymore.
Some sounds would need to be static and consistent in placement within the world, remaining unchanged throughout the entire computer game.
Unlike a computer game environment, a sound installation may be quite ambiguous in its narration, or have no narration at all.
The creatures and objects in the computer game all emit sounds.
As an interactive computer game, there are objectives for the player to fulfil and goals to achieve through actions.
These sounds vary temporally to match the changing weather displayed in the computer game.